News: Top Shelf

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THEY CALLED US ENEMY, USAGI YOJIMBO, MARCH, and BE GAY, DO COMICS Win Big in 2020 Award Season

Masterful Storytelling and Diverse Cultural Perspectives Garner Critical Acclaim for IDW and Top Shelf Graphic Novels SAN DIEGO, CA (October 19, 2020) – With the awards season in full swing, IDW and imprint Top Shelf Productions congratulate the creative teams behind They Called Us Enemy, Usagi Yojimbo, and Be Gay, Do Comics for multiple recent

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Experience Alan Moore and Eddie Campbell’s FROM HELL, Fully Restored and In Color for the First Time!

The From Hell: Master Edition Hardcover is Available Now, Supported by a 24-Minute Behind-the-Scenes Video by Eddie Campbell, Plus an Exclusive Signed Bookplate Offer SAN DIEGO, CA (October 9, 2020) – Welcome to Whitechapel… as you’ve never seen it before. With the newly available From Hell: Master Edition hardcover graphic novel, readers can experience the

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The 2020 Ringo Awards Honor IDW Publishing with Nine Nominations

Nominees Include Talented Creators and Captivating Titles from IDW, Artist’s Editions, Top Shelf, and Yoe Books SAN DIEGO, CA (August 28, 2020) – The 2020 Ringo Award judges recognized IDW Publishing and its imprints, Artist’s Editions, Top Shelf, and Yoe Books, with a combined nine nods this year. The prestigious award ceremony is an annual

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THEY CALLED US ENEMY and USAGI YOJIMBO Win at 32nd Annual Will Eisner Comic Industry Awards

The Industry Recognizes and Celebrates the Talent and Artistry of George Takei, Justin Eisinger, Steven Scott, Harmony Becker, Stan Sakai, Scott Dunbier, and Shawn Lee SAN DIEGO, CA (July 25, 2020) – At last night’s Will Eisner Comic Industry Awards ceremony, Usagi Yojimbo from IDW Publishing and They Called Us Enemy from IDW imprint Top

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IDW and Smithsonian Enterprises Announce Groundbreaking Graphic Novel Publishing Program

SAN DIEGO, CA (January 8, 2020) – IDW Publishing, a division of IDW Media Holdings Inc. (OTC: IDWM), and theSmithsonian Institution are proud to announce a multi-year global publishing program, which will create an unprecedented library of graphic novels built on the cultural and scientific knowledge of the world’s largest museum, educational, and research complex.

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